Percival Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time. With a patchy brown beard and wild brown hair. His amber eyes dart from person to person to random spaces in the air.
Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.
Motivation: To settle down with his crush; and he's in love
Ideals: Artistic. Flaws: Insane, Addict. Bonds: Slave, Has a crush. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 32000 sp. 1 Minor magic item.
Guy Budd, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has brown hair. He wears an eyepatch.
Personality: This man loves singing and to teach people singing more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his old friends.
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 59 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 6 (-2) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 6000 sp. Eye agate (10 gp).
Theobald Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with yellow socks and a vest with buckled shoes. He is bald on top and has large auburn tufts of hair around his ears. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Scribe for hire.
Motivation: To end his boredom; and wants to open a new tavern
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Scribe
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. Red spinel (40 gp).
Charles Walpole, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in an above average manner. He has a long red beard with little hanging trinkets. This amber eyed westerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Charles hails from a village terrorized by dire rats. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and to reunite with his absent mother
Ideals: Joker. Bonds: Attractive, Family, Enemies, Rich. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 6
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 3 (-4) | 9 (-1) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged -2 / 1d8-4, Grapple +2
Possessions: 200 gp.
Miles Marlowe, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man dresses like a well dressed Painter does. His blonde hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of a Fisher, who enjoyed hunting, Miles was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Antagonistic. Bonds: Job, Adventurer, Nature, Enemies. Occupation: Painter
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20 pp. Rhodochrosite (14 gp). Tourmaline (150 gp). Tiger eye turquoise (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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