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Advanced [show]


Chad Colton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is auburn, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Junk Dealer. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Artistic, Gifted. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Chad Colton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Cloth of gold vestments (80 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Everard Chatham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear grey clothing when he does not wear armor. His auburn hair is cut short with large spiked bangs in the front. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Everard hails from a village terrorized by illithids. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Many illithids want him driven away.

Flaws: Addict. Bonds: Attractive, Immigrant, Enemies, Job. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Everard Chatham, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)11 (+0) 8 (-1)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp. 1 Masterwork studded leather.


Social Check DCs


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He likes to wear violet tank tops with yellow pants. He has a hunchback. His silver hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gunter was born the youngest of three triplets. A freak accident while working with his Jeweler mother left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Ugly, Addict, Disease. Bonds: Slave, Family. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Gunter Gentry, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 7 (-2)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Coral (40 gp). Chalcedony (60 gp). Sard (60 gp). Alexandrite (900 gp).


Social Check DCs


Percival Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. He keeps his brown hair in a pixie cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great joy in being the best Dilettante in town.

History: Percival was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Persistence. Bonds: Rich, Criminal record, Job. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Percival Shelby, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Athletics +5
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 sp.


Social Check DCs


Hugh Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a dagger on his belt. He is portly but not overly obese. His head has been shaved. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Ruler profession.

History: A powerful necromancer made him what he is. He helped his father out around the business and became quite the natural. He has worked as a Armorer like his father before him.

Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Mentor. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Marlowe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1200 sp. Alexandrite (600 gp). Eye agate (6 gp). Bloodstone (80 gp).


Social Check DCs

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