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NPC Generator

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Advanced [show]


Gerald Benson, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His hair is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gerald hails from a village terrorized by dire rats. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Gerald Benson, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Jocelyn Deighton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He usually wears his blue robe and has his bow always slung over his shoulder. His whole body is exceptionally muscular. His brown hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of women and trembles around them

History: The child of eastern immigrants he idolized his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Attractive, Nature. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Jocelyn Deighton, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)13 (+1) 19 (+4)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Dustin Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his grey robe and has his bow always slung over his shoulder. With bright white hair and a scraggly beard. He has violet eyes and a grey hat with a black feather.

Personality: Dustin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Disciplined, Gifted. Bonds: Rich, Family. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Dustin Ansley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)15 (+2) 11 (+0)6 (-2)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Thomas Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: Eccentric and domineering, Thomas will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Thomas was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He struck the Barber job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to be a herbalist again

Ideals: Extrovert, Joker. Flaws: Ugly, Insane. Bonds: Job. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Thomas Blythe, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)16 (+3) 4 (-3)14 (+2)
Skills Perception -1, Performance +4
Senses Passive Perception 14
Languages Common, Druidic, Auran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a simple brown robe with blue stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is unkempt and raggedy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Flaws: Ugly. Bonds: Slave, Poor, Nature, Military. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Norman Hackney, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)5 (-3) 12 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Silver pearl (50 gp). Chrysoberyl (50 gp).


Social Check DCs

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