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Advanced [show]


Charles Everly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a tight fitting tan shirt and pants. He is tall, broad shouldered and powerfully built. His red hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a gnolls raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Flaws: Shy, Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Charles Everly, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)7 (-2) 11 (+0)13 (+1)
Skills Arcana +0, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Star rose quartz (60 gp). Jet (70 gp).


Social Check DCs


Roger Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of southern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Roger Kimberly, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Chrysoberyl (70 gp). Deep green spinel (70 gp). White pearl (70 gp).


Social Check DCs


Miles Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His moppish silver hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with painting.

History: Born in a small village he learned the ways of the warrior from his mother. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Miles Chester, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 17000 cp. 1 Masterwork Common Melee.


Social Check DCs


Arnold Shelby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a falchion. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed westerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the west. He is able to make almost anything out of random pieces of junk.

History: He got into the Stylist business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: Expand his business.

Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Arnold Shelby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)8 (-1) 10 (+0)6 (-2)
Skills Investigation +1, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Silver chalice with lapis lazuli gems (150 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Cloth of gold vestments (150 gp).


Social Check DCs


Lewis Hampton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a robe, a symbol of death around his neck, and a ceremonial dagger on his belt. He is tall, broad shouldered and powerfully built. His auburn hair, when down, is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Lewis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lewis's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Military. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lewis Hampton, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)6 (-2) 14 (+2)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Black pearl (1200 gp). Deep green spinel (150 gp). Coral (150 gp). 1 Minor magic item.


Social Check DCs

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