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NPC Generator

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Advanced [show]


Everard Kinsley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a green poncho over his likewise colored trousers and shirt. His brown hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Family, Religious. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Everard Kinsley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Shane Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. His golden hair and beard is wavy and long. His eyes are amber and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Bellfounder business at a young age. He worked as a nervous Bellfounder and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Athletic. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Shane Pinkerton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)16 (+3) 11 (+0)17 (+3)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Robert Chatham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Robert was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found; and a deep hatred of giants

Bonds: Attractive, Religious, Enemies, Adventurer, Family. Occupation: Assassin

Voice: American accent

Attributes [hide]

Robert Chatham, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Deighton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears grey leather gloves, a grey jacket, and tight pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the east to a Painter, Kyle learned a great deal about his mother's area of expertise. A gifted student he started as a Soapmaker, but he got bored and became a Painter. He then took over the family business and is one of the better Painter for hire.

Motivation: To get a good night's sleep.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Deighton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 3 (-4)13 (+1)
Skills Arcana +3, Survival -2
Senses Passive Perception 6
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs


Arnold Brixton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his golden hair. His eyes are gray.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Shoemaker business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Joker. Flaws: PTSD. Bonds: Rich, Attractive, Job. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Arnold Brixton, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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