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NPC Generator

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Advanced [show]


Peter Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green top hat and green clothes. His silver hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is harsh and unforgiving.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. He has recently gotten a pet goose that steals things from people.

Motivation: To clean up the streets; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Slave, Criminal record, Guardian. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Peter Atterton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills History +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Odo Royal, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. With bright white hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. He has had some formal singing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Antagonistic, Selfish, Disease. Occupation: Stylist

Voice: Speaks in third person

Attributes [hide]

Odo Royal, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Richard Norton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. His moppish auburn hair is in a traditional bowl cut. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. His martial abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Merchant again; and to protect his home

Ideals: Gifted. Flaws: Ugly, Cynical, Disease. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Richard Norton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)13 (+1) 9 (-1)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Middleton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. He has a brown handlebar mustache and slicked back brown hair. He has gray eyes.

Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Joker. Flaws: Ugly. Bonds: Military. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Shane Middleton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)8 (-1) 12 (+1)7 (-2)
Skills Arcana +1, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a yellow cloak and cross-gartered red stockings, and a wedding ring on his left hand. He has moderate length red hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted druidic powers by his dying brother.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: In love, Adventurer. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Trym Clare, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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