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Advanced [show]


Dean Crawford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large brown mantle and cape that has been intricately interwoven into his white robe. His chestnut hair is knotted and matted. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Sailor business at a young age. In his 17th year, his parents were killed by a illithids raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Sailor.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Job, Enemies. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Dean Crawford, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 4 (-3)12 (+1)
Skills Medicine -1, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 5 Acid flasks. 1 Everburning torch.


Social Check DCs


Lewis Stapleton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears black leather gloves, a black jacket, and tight pants. He has a very tight haircut. His eyes, though not visible through his cowl, are green.

Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his dancing dream.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Artistic. Flaws: Fearful. Bonds: Military, Criminal record. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Lewis Stapleton, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 22000 cp.


Social Check DCs


Lance Shirley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a green vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly auburn, has prominent grey streaks. His gray eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Lance Shirley, Male Human Fighter 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)11 (+0) 9 (-1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 6000 sp.


Social Check DCs


John Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a tan poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His white hair is braided into rings. His amber eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: John was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gifted student he started as a Carpenter, but he got bored and became a Mayor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor.

Ideals: Athletic. Bonds: Slave, Job, Poor, Adventurer. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

John Jacobs, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Golden yellow topaz (200 gp).


Social Check DCs


Adam Snape, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His brown hair has been sun bleached extensively. He has gleaming, smiling amber eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Justice, Philantrophist. Flaws: Disease. Bonds: Criminal record, Family. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Adam Snape, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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