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NPC Generator

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Advanced [show]


Hunter Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean red cloak covering his clean studded leather. He has a very tight haircut. His brown eyes peer out from beneath his feathered red hat.

Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated, Artistic, Fighting. Bonds: Family, Military. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Lincoln, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)17 (+3) 6 (-2)13 (+1)
Skills Animal Handling +0, Stealth +1
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Cloth of gold vestments (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 3 Alchemist’s fire.


Social Check DCs


Theobald Rodney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a black suit, tan shirt, and brown tie. His golden hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His mother raised him in a mountain cabin. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He has since lost track of the people in his past.

Motivation: Wishes to resurrect an old love.

Flaws: Antagonistic. Bonds: In love, Family, Nature, Job. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Theobald Rodney, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 4 (-3)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Walcott, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean pastel cloak covering his clean studded leather, he is not a threatening figure. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Hunter profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Flaws: Insane. Bonds: Attractive, Job, Military, Adventurer. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Simon Walcott, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ralf Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His hair is long and brown with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Farmer, but he got bored and became a Gardener. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Ralf Lindsay, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 18 (+4)12 (+1)
Skills Insight +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Lance Nibley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He is portly but not overly obese. His black hair is greasy and uncared for. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Lance Nibley, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)6 (-2) 15 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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