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NPC Generator

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Advanced [show]


Alex Blakely, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. His chestnut hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Alex Blakely, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 18 (+4)11 (+0) 11 (+0)15 (+2)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 600 sp. Eye agate (7 gp). Alexandrite (400 gp). Violet garnet (400 gp).


Social Check DCs


Richard Shelby, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is always cut to a buzz. His fierce blue eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Richard was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Antagonistic, Impulsive. Bonds: Rich, Family. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Richard Shelby, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 11 (+0)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Raymond Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a violet suit, white shirt, and brown tie. His silver hair is heavily combed to the right. His eyes, though not visible through his cowl, are brown.

Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Philantrophist. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Raymond Wesley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Lapis lazuli (7 gp). Silver pearl (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Clerebold Clapham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown tunic with grey highlights, and long pastel pants that bunch up around his shoes. He sports a flattop hair cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a necromancer, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered singing. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, Mentor, Guardian. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Clerebold Clapham, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hunter Skelton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). He wears his silver hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hunter. He has recently gotten a pet goose that steals things from people.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Criminal record, Adventurer. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Hunter Skelton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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