Adelard Rylan, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He is dressed in a clean red cloak covering his clean studded leather. His hair is blonde and curly. His half smiles and violet eyes are beguiling and draw you in.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Ideals: Extrovert. Flaws: Antagonistic, Disease, Addict. Bonds: Attractive. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 50 pp.
Adam Kimberley, Male Human [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a yellow scarf. He has a chestnut handlebar mustache and slicked back chestnut hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A powerful necromancer made him what he is. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Adam's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.
Motivation: Wants a kiss.
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 6000 sp.
Reynard Haley, Male Human [Permalink]
Personal [hide]
Description: This man wears a yellow shirt with thin brown vertical stripes and red pants. He is muscular with a powerful set of arms. With a patchy blonde beard and wild blonde hair. This gray eyed easterner is not easily forgotten.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Bricklayer profession.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Bonds: Job, Nature, Family, Criminal record. Occupation: Bellfounder
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp.
Don Sherwood, Male Human [Permalink]
Personal [hide]
Description: A 5'6" southern man, he wears a red vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his red boots flare out at the collars. His chestnut hair is heavily combed to the left. His ears are large.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of a Stableman, who enjoyed hunting, Don was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and money/treasure
Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich, Nature. Occupation: Scribe
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Trym Clare, Male Human [Permalink]
Personal [hide]
Description: This man dresses in green turtlenecks beneath a tan coat with blue slacks, and sports empty pouches on his belt. His chestnut hair is singed and shortened. His eyes are gray and beady.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of a Marshal, who enjoyed hunting, Trym was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Ugly, Shy, PTSD. Bonds: Adventurer, Nature. Occupation: Locksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 500 sp.
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