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Advanced [show]


Lance Atterton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Bowyer. He is tall, broad shouldered and powerfully built. His small hat is riddled with cuts and holes. His gray eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Bowyer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Fearful, Mundane. Bonds: Job, Rich. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Lance Atterton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 12000 cp.


Social Check DCs


Nicholas Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of glaives on his belt, each one with a emerald on the hilt. His brown hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of dire rats once and for all.

History: Nicholas was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: Retire the richest man in the north; and someone believes him a fraud

Ideals: Fighting, Gifted, Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Nicholas Skelton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)7 (-2) 13 (+1)11 (+0)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Thunderstones. 2 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Guy Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. His white hair is styled in orderly dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out south to avoid the crime he committed. He has worked as a Shipwright like his father before him.

Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist. Bonds: Job, Military, Criminal record. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Guy Brownrigg, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools. 1 Average lock. 1 Superior lock.


Social Check DCs


Gunter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is typically in his Painter uniform. His black hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: Born in the south to a Painter, Gunter learned a great deal about his mother's area of expertise. After coming to the age of reason, Gunter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Gunter Hadleigh, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)11 (+0) 11 (+0)14 (+2)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Obsidian (5 gp).


Social Check DCs


William Dudley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his hammer. His hair, while still mostly auburn, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: William lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a painter and was forced into it by his family

Flaws: Ugly, Disease, Lazy. Bonds: Family. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

William Dudley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp.


Social Check DCs

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