Hugh Budd, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered greataxe and tarnished shortspear as well. His brown hair is smooth and relatively long. He has blue eyes and a violet hat with a blue feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He is searching for what he claims is his rightful reward.
Motivation: Expand his business.
Ideals: Fighting, Passionate. Bonds: Adventurer, Military, Job. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Aldous Sutton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a grey suit, blue shirt, and brown tie. He has a black handlebar mustache and slicked back black hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and someone believes him a fraud
Ideals: Joker, Philantrophist, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 14 (+2) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: Violet garnet (300 gp). Chrysoprase (60 gp). Obsidian (4 gp). 2 Smokesticks. 7 Acid flasks. 4 Thunderstones.
Trym Redfield, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He carries with him a set of nunchakus, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying golden hair a little too much giving a sharp golden color. He is very pretty but has cold, dead eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the west to a Masseuse, Trym learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 34000 sp. Star rose quartz (70 gp). 1 Minor magic item.
Conrad Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of longswords on his belt, each one with a emerald on the hilt. He has a black handlebar mustache and slicked back black hair. His otherwise smooth face is marked with small tiny scars.
Personality: Conrad is depressed about a lot of things. He tends to be a nihilist. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother
Ideals: Fighting. Flaws: Depressed. Bonds: Family, Poor, Military. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.
Diggory Emsworth, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears red trousers with black and grey striped suspenders. He wears various colorful collared shirts. He keeps his long silver hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.
History: Diggory was born in the south. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Wishes to resurrect an old love; and a rival would like him out of the picture
Ideals: Artistic, Persistence. Flaws: Shy. Bonds: In love. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
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