Balimaar Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin brown vertical stripes and green pants. He is physically well-built. He keeps his chestnut hair in a pixie cut. His violet eyes dart from person to person.
Personality: Overbrimming with self-confidence, Balimaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also is a firm believer in the manly ideal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Priest and found it very stressful. He inherited the family business which he has now maintained for 10 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Military, Job. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10000 cp.
Lance Branson, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a top hat to cover his moderate length white hair. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the south to a Sage, Lance learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To get a good night's sleep; and to be a beggar again
Flaws: Fearful, Insomniac. Bonds: Job, Adventurer. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 4 Antitoxin. 2 Acid flasks.
Hunter Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He wears a simple white robe with pastel stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His black hair is kept up in a ponytail inside a small hat. His skin is flawless and his blue eyes scan people very quickly.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.
History: Hunter was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to raise his children well; and doesn't want to be a dyer and was forced into it by his family
Ideals: Pacifist, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Dyer
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 600 gp. 1 Minor magic item.
Gerard Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His hair is black and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Sensitive, Insane. Bonds: Enemies. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 32000 sp. Aquamarine (600 gp).
Adelard Kendal, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in earthy colors with a tan and pastel handkerchief worn on his right side. He is bald on top and has large red tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Banker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Minor magic item.
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