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Advanced [show]


Trym Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and money/treasure

Ideals: Gifted, Logical. Bonds: Religious, Criminal record, Rich. Occupation: Roofer

Voice: French accent

Attributes [hide]

Trym Hamilton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 18 (+4)15 (+2)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 14
Languages Common, Druidic, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +6

Possessions: 200 gp.


Social Check DCs


Anselm Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large brown jacket. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He then took over the family business and is one of the better Baker for hire.

Motivation: He has a crush on the local Shoemaker; and expand his business

Ideals: Artistic. Bonds: Job, Military, Criminal record, Has a crush. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Anselm Beitz, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Dustin Read, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. His hair is blonde and very short. His eyes are green and catlike.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Shy. Bonds: Mentor, Job, Adventurer. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Dustin Read, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 16 (+3)12 (+1) 8 (-1)15 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp.


Social Check DCs


Everard Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down. His hair is brown and curly. His eyes are hazel.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and regain custody of his daughter

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Family. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Everard Carlyle, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Athletics +0, Deception +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hugh Hale, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His golden hair is kept up in a ponytail inside a small hat. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Family, Enemies. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Hugh Hale, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1800 sp. Star ruby (800 gp). Onyx (20 gp). Black star sapphire (800 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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