Alex Rutland, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He keeps his brown hair in a flapper bob. His eyes are hazel and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Joker, Optimist. Flaws: Ugly. Bonds: Nature. Occupation: Sailor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. White pearl (120 gp).
Lance Fulton, Male Human [Permalink]
Personal [hide]
Description: This man wears a white armored body suit, with a simple pastel line shooting up and back down, and sports empty pouches on his belt. His hair is silver and curly. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.
History: Lance hails from a village terrorized by orcs. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Optimist. Bonds: Attractive, Religious, Enemies. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Auran, Druidic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Hematite (6 gp). Alexandrite (1200 gp).
Shane Lancaster, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and is dressed in earthy colors with a red and green handkerchief worn on his left side. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A powerful wizard made him what he is. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his sister; and to be a barrister again
Ideals: Justice. Flaws: Addict, Terse. Bonds: Mentor, Immigrant. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
Possessions: 200 gp.
Gomory Wordsworth, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a top hat to cover his moderate length golden hair. His ears are large.
Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Gomory took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Philantrophist, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Anthony Deighton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, wearing green shirts, loose pants, and blazers most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Bowyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!