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NPC Generator

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Advanced [show]


Charles Livingstone, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His silver hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 3 years old his parents immigrated from the south. He helped his father out around the business and became quite the natural. He became a Glassblower soon after.

Motivation: Expand his business.

Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Livingstone, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 4 (-3)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 33000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Weld, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His red hair has been sun bleached extensively. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He is a very good compulsive liar and kleptomaniac.

History: He was born in the south, but his parents moved at a very young age to the north. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Gifted. Bonds: Attractive, Job, Criminal record, Immigrant. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Heward Weld, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp. 1 Masterwork Thieves’ tools. 1 Magnifying glass.


Social Check DCs


John Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his white hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, John studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Passionate, Gifted. Flaws: Disease, Racist. Bonds: Has a crush. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

John Moreno, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 600 sp. 1 Half-Plate.


Social Check DCs


Gomory Conway, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears brown painted combat armor at almost all times. His hair is greying and his face has many wrinkles. His eyes are likewise hazel.

Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Conway, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


John Spalding, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the west. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Tanner for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Flaws: Insane. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

John Spalding, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 5 (-3)13 (+1) 15 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 cp. Chalcedony (80 gp). Rhodochrosite (4 gp). 1 Masterwork Musical instrument. 1 Backpack. 1 Masterwork Musical instrument.


Social Check DCs

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