Diggory Northcott, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He plays an instrument quite well.
History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. Recently the stress of being a Bellfounder has made it difficult for him to sleep.
Motivation: Wants to open a new tavern; and to get a good night's sleep
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Job, Military. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 18000 cp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Geoffrey Law, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear black pants and tee shirts. He keeps his silver hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Geoffrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Junk Dealer
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Rhodochrosite (15 gp). Rich purple corundum (1200 gp). Deep blue spinel (400 gp). 1 Minor magic item.
Chad Home, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is renowned for his bright brown suits and hats. He is tall, broad shouldered and powerfully built. He wears his auburn hair up. His face is scarred and worn.
Personality: Chad wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Disciplined, Philantrophist. Flaws: Ugly, Mundane. Bonds: Immigrant, Family. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Bloodstone (80 gp).
Adam Leighton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He prefers to wear flannel. With a patchy white beard and wild white hair. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He feeds upon the attention of others.
History: He was born to loving parents in a slum to the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge
Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Bellfounder
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 1 Average lock. 1 Simple lock.
Henry Myerscough, Male Human [Permalink]
Personal [hide]
Description: A 5'1" eastern man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. He sports a long white beard, and similarly colored long hair. His eyes are amber and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the east, but his parents moved at a very young age to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. He has built up a small fortune and can afford his own way.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Gifted. Bonds: Rich, Enemies, Immigrant, Criminal record. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 60 pp. Chrysoberyl (40 gp).
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