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Chad Barclay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His tied-back hair is blonde. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Chad Barclay, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)7 (-2) 9 (-1)17 (+3)
Skills Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Anselm Ansley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with writing.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting, Joker, Artistic. Flaws: Insomniac. Bonds: Rich. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Anselm Ansley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)6 (-2) 11 (+0)12 (+1)
Skills Deception +3, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Gunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. He has a long white beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. After months of barely getting by, Gunter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist, Fighting. Bonds: Rich, Criminal record, Military. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Gunter Tattersall, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)17 (+3) 14 (+2)15 (+2)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2100 sp. Black star sapphire (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad York, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He is bristling with hidden weapons, mostly longswords and hammers. He wears a small hat to cover his moderate length black hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Logical. Flaws: Disease. Bonds: Criminal record, Attractive, Enemies. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Conrad York, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Chalcedony (80 gp). Jasper (80 gp). Pink pearl (130 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Drogo Badger, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears many layers of old clothing at all times, marred by chocolates. He has a auburn handlebar mustache and slicked back auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Drogo Badger, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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