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NPC Generator

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Advanced [show]


Gerald Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with wide-brimmed hat. With bright black hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Gerald studied abroad. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Flaws: Depressed, Selfish. Bonds: Family. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Gerald Davenport, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)8 (-1) 14 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Chad Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a brothel owner, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to trick people and travel the world for free.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Criminal record, Mentor, Military. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Chad Kenley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Darkwood Shield. 1 Buckler.


Social Check DCs


Roger Woods, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. He wears his blonde hair up in a very large beehive style do. His brown eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He left for the south, certain he would find work there.

Motivation: Retire the richest man in the south; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Rich, Family, Mentor, Immigrant. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Roger Woods, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Cory Bradford, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair and beard is wavy and long. His gray eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.

History: He is a Jackalwere in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Laborer like his mother before him.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Cory Bradford, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)17 (+3) 16 (+3)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1200 sp.


Social Check DCs


Anselm Clapham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. He has moderate length black hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a necromancer, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Job, Nature, Mentor. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Anselm Clapham, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 48000 sp.


Social Check DCs

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