Richard Ainsworth, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His silver hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.
History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Insomniac, Insane, Fearful. Bonds: Poor, Adventurer. Occupation: Guard
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +2
Possessions: Just what you see.
Norman Rodney, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a blue costume with the symbols of strength on his torso. He has a long silver beard with little hanging trinkets. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Criminal record. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Tourmaline (150 gp).
Thomas Washington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, yellow cloak. His top hat is riddled with cuts and holes. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: He was born to loving parents in a slum to the west. He moved from fad to fad and when he turned 15 he discovered writing. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC.
Ideals: Artistic, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Junk Dealer
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 15000 cp. Amber (60 gp).
Adelard Kimberley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears just a tan suit and is in decent physical shape. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his feathered tan hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. He has had some formal music training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To be a Server again; and he is unsatisfied with his job
Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Roofer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Conrad Snape, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black shirt with thin green vertical stripes and brown pants. With bright red hair and a scraggly beard. His eyes are violet and beady.
Personality: His tongue was cut out and he uses sign language. Conrad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a desert tribe. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Family, Nature. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. 5 Acid flasks. 3 Antitoxin. 1 Everburning torch.
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