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NPC Generator

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Advanced [show]


Roger Branson, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. He has a long golden beard with little hanging trinkets. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the west. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born into a rich family. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He now mingles about in high society.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Pacifist, Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Branson, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Nature +4, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 2100 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Black velvet mask with numerous citrines (50 gp).


Social Check DCs


Cory Alby, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears a simple grey robe with brown stripes complete with hood. His chestnut hair is still thick. He has hazel eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is an amazing painter.

History: Cory was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and to be a cartwright again

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Job, Rich. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Cory Alby, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he has a large yellow mantle and cape that has been intricately interwoven into his black robe. With a patchy blonde beard and wild blonde hair. His eyes are a pleasant green.

Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. Bernard was born on a far western desert where he grew up under the tutelage of his father, an expert Ruler. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Bernard Birkenhead, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 10 (+0)16 (+3)
Skills Athletics +3, History +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Gunter Law, Male Human [Permalink]

Personal [hide]

Description: This western man wears grey leather gloves, a grey jacket, and tight pants. His clothes are grease stained in places. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Immigrant, Job. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Gunter Law, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Raymond Ashton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a tan suit. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Insomniac, Insane, Fearful. Bonds: Adventurer, Family. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Raymond Ashton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 7 (-2)12 (+1)
Skills Acrobatics +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Masterwork manacles. 1 Healer’s kit.


Social Check DCs

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