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Advanced [show]


Solomon Lester, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear green clothing when he does not wear armor. He is an epitome of beauty. He wears his auburn hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Solomon Lester, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Don Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a grey and black handkerchief worn on his right side. He wears his chestnut hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To find somewhere to settle down; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Family, Religious, Enemies. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Don Rodney, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 900 sp. Alexandrite (900 gp).


Social Check DCs


Miles Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His brown hair is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He was granted druidic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Layabout

Voice: French accent

Attributes [hide]

Miles Wesley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 14 (+2)18 (+4)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Rhodochrosite (15 gp).


Social Check DCs


Arnold Nash, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. He keeps his long white hair kept up in a rat tail. His gray eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Arnold took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Spy.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Job. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Nash, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 8000 cp. 1 Masterwork manacles. 1 Average lock. 1 Superior lock.


Social Check DCs


Bertram Leighton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His red hair is cut jaggedly and amateurishly. This hazel eyed northerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His mother raised him in a mountain cabin. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and human compassion

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Nature, Military. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Leighton, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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