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NPC Generator

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Advanced [show]


Adelard Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy blue suit. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears a feathered hat to cover his moderate length black hair. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Rich, Slave, Enemies. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Adelard Lindsey, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)16 (+3) 18 (+4)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 14
Languages Common, Ignan, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Bertram Brent, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a kukri. He has a small bristly mustache and wavy white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Religious, Rich. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Bertram Brent, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Banded mail. 1 Breastplate. 1 Breastplate.


Social Check DCs


Theobald Barney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Theobald's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Poor, Military. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Theobald Barney, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 3 (-4)8 (-1)
Skills Deception +1, Insight -2
Senses Passive Perception 6
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. White opal (600 gp). Banded agate (8 gp).


Social Check DCs


Tim Clayden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. He has a small bristly mustache and wavy white hair. His green eyes peer out from beneath his Stetson yellow hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east to a Mason, Tim learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Logical. Bonds: Attractive, Job, Family, Adventurer. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Clayden, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Hugh Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His chestnut hair is cut short with large spiked bangs in the front. He has blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Joker. Bonds: Military, Criminal record, Adventurer. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Hugh Kimberley, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)17 (+3) 17 (+3)13 (+1)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs

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