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NPC Generator

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Advanced [show]


Bernard Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His chestnut hair is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a very good compulsive liar and kleptomaniac.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Criminal record, Nature. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Bernard Blackwood, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Drogo Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his red hair to look like a famous performer. His fierce violet eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He has all his life been fascinated with poetry.

History: He comes from a rich eastern family. He worked as a nervous Tailor and found it very stressful. He now mingles about in high society.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Job, Debt. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Drogo Garfield, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Lindsay, Male Human [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. He keeps his silver hair in a flapper bob. His eyes are likewise brown. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Slave. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Roger Lindsay, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 13 (+1)11 (+0)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


William Clayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His silver hair is cut short with large spiked bangs in the front. His green eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his absent father

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Military, Family, Criminal record. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

William Clayden, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


John Pinkerton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a brown coat over a white low-cut shirt, and a small hat upon his head. His hair is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Meet up once more with his childhood friend; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

John Pinkerton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Malachite (13 gp). Star rose quartz (70 gp). Tiger eye turquoise (13 gp).


Social Check DCs

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