William Van Es, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His hair is short and chestnut. He has brown eyes and a green hat with a black feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, William has worked very hard to control his curse. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: To be a Barkeep again.
Flaws: Disease. Bonds: Attractive, Family, Immigrant, Job. Occupation: Bounty Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 800 gp.
Lewis Kelsey, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears skinny pants and wears a violet and tan robe with the hood down. He is tall, broad shouldered and powerfully built. His chestnut hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to make almost anything out of random pieces of junk.
History: Born in the west to a Mason, Lewis learned a great deal about his father's area of expertise. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Black velvet mask with numerous citrines (50 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Half-Plate.
Theodoric Bing, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears rags and sports a simple walking cane. His silver hair is cut short. He has gray eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 7 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he is terrified, and will act out of fear
Flaws: Terse, Racist, Fearful. Bonds: Poor, Adventurer, Immigrant. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Benson, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tan painted combat armor at almost all times. He has wavy red hair. He has amber eyes and a tan hat with a black feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He struck the Shoemaker job and began his own company from there.
Motivation: To share knowledge with the world.
Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Job. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Magnifying glass. 1 Average lock.
Clerebold Barlow, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He dresses in collared shirts and wears a proper scarf over his head. His golden hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Weaver profession.
History: He was born in the south, but his parents moved at a very young age to the north. He was taken from his home at a very young age. He has set out to sabotage the competition.
Motivation: Expand his business.
Flaws: Shy. Bonds: Attractive, Job, Immigrant, Slave. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
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