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NPC Generator

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Advanced [show]


Reynard Middleton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is heavily combed to the left. His eyes are a pleasant violet.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: Reynard hails from a village terrorized by drow. His childhood dream was to be a Navigator, but he was a colossal failure. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: A deep hatred of drow; and he uses money and sex appeal to get what he needs

Flaws: Fearful. Bonds: Attractive, Enemies, Job, Rich. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Reynard Middleton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)5 (-3) 9 (-1)18 (+4)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 29000 cp.


Social Check DCs


Diggory Wade, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He prefers to wear red pants and tee shirts, and his gloved hand is found clutching a trident. His tied-back hair is auburn. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: He was born in a small desert village. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Diggory Wade, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 5 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 5 (-3)13 (+1) 11 (+0)17 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Gerald Soames, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a green armored body suit, with a simple tan line shooting up and back down. He wears his golden hair down. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Gerald studied abroad. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Fearful. Bonds: Family, Job. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Soames, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)7 (-2) 16 (+3)15 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Easton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large brown mantle and cape that has been intricately interwoven into his green robe. He has wavy white hair. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in a small island village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Terse. Bonds: Immigrant, Criminal record, Nature. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Anselm Easton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Roland Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is still thick. His eyes are brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Roland would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Roland was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Military. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Roland Cornish, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)16 (+3) 8 (-1)16 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnoll, Giant, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 600 gp.


Social Check DCs

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