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NPC Generator

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Advanced [show]


Conrad Peyton, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His golden hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Adventurer, Poor, Attractive. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Peyton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, tan shirt, and brown tie. He carries with him a set of shortbows on his belt, each one with a sapphire on the hilt. With a patchy silver beard and wild silver hair. This blue eyed southerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Logical. Flaws: Addict, Insane. Bonds: Religious. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

William Royal, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Hubert Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with pastel socks and a vest with buckled shoes. He carries with him a set of falchions on his belt, each one with a opal on the hilt. He wears a colorful flower in his golden hair. His green eyes dart from person to person.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Further expansion of business; and he seems to be bored by most things

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Hubert Tenley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kyle Colton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, blue cloak, and sports empty pouches on his belt. His red hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is harsh and unforgiving.

History: Kyle was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Attractive. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Colton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Manfred Compton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He has a black handlebar mustache and slicked back black hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Manfred took refuge in the ruined castle and found the beat up sickle and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Nature, Slave. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Compton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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