Gerald Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He is muscular with a powerful set of arms. His black hair is still thick. His eyes are likewise blue.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Gerald was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Banker soon after.
Motivation: His relatives are trying to arrange a marriage; and a strong sense of loyalty to human people
Flaws: Antagonistic, Racist. Bonds: Family, Attractive, Job. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Ignan, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp. 1 Half-Plate.
Godfrey Charlton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a red suit, black shirt, and brown tie. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.
History: He was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and seeks redemption
Ideals: Philantrophist. Flaws: Shy. Bonds: Criminal record, Immigrant, Rich. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Simon Stanton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears light armors faded through time and improper care. His wide-brimmed hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.
Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has set out to sabotage the competition.
Motivation: Further expansion of business; and he's looking for his big break
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
John Thorpe, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and wears an entirely green suit with white socks and a vest with buckled shoes. His hair is blonde and curly. His blue eyes dart from person to person.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.
History: His mother raised him in a mountain cabin. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He now owns his own business.
Motivation: He is content; and sabotage a competitor
Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Nature, Job. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Cory Eastoft, Male Human [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His hair is short and black. His green eyes dart from person to person.
Personality: Cory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has all his life been fascinated with singing.
History: When he was but 4 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. Some 10 years later his spouse died after the birth of his son. Heartbroken, Cory never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He has a crush on the local Body Guard; and he wants to get laid
Ideals: Artistic. Bonds: Rich, Immigrant, In love, Has a crush. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!