Anselm Clayton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left hand appears badly burned and disfigured. He wears his white hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of drow once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He then took over the family business and is one of the better Scribe for hire.
Motivation: He's in love; and he wants to get laid
Flaws: Shy. Bonds: Enemies, Immigrant, Job, Has a crush. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 13000 sp. Black pearl (500 gp). Chrysoprase (70 gp). Moss agate (6 gp). Carnelian (70 gp). 1 Minor magic item.
Aldous Chester, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man is well dressed, but even with his fine clothing he looks run-down. He has a black handlebar mustache and slicked back black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with a lost civilization.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Interpreter father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Animal Trainer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Roland Asheton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large violet jacket. He is physically well-built. His white hair is lengthy. He has a tattooed face.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: The child of southern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new bounty hunter responsibilities is difficult
Ideals: Athletic. Flaws: Insane. Bonds: Enemies, Immigrant, Job, Religious. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. Star rose quartz (70 gp). 1 Antitoxin. 4 Acid flasks.
Theodoric Ramsay, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theodoric took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Flaws: Shy. Bonds: Rich, Adventurer, Nature. Occupation: Beggar
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Violet garnet (800 gp). Amethyst (100 gp). Rock crystal (60 gp).
Norman Langston, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His hair is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Norman was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army
Ideals: Passionate, Fighting. Flaws: Ugly, Selfish. Bonds: Military. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 17000 cp. White opal (900 gp). Banded agate (10 gp). Chrysoberyl (70 gp). 1 Half-Plate. 1 Half-Plate.
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