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NPC Generator

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Advanced [show]


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. He sports a flattop hair cut. His eyes are a pleasant violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Animal Trainer, his father struggled to pay the bills. In his 12th year, his parents were killed by a illithids raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better world.

Motivation: He wants to get laid; and several ex partners dislike his way of doing things and want revenge

Flaws: Terse, Secretive. Bonds: Poor, Enemies, Adventurer, Has a crush. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Gunter Gentry, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1500 sp. Rhodochrosite (9 gp).


Social Check DCs


Drogo Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has silver hair. He has hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he'd like to take his coworkers down a peg

Ideals: Persistence, Artistic. Bonds: Military, Job, Enemies. Occupation: Armorer

Voice: French accent

Attributes [hide]

Drogo Asheton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 17 (+3)7 (-2) 12 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Manfred Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. His black hair is styled in orderly dreadlocks. His eyes are gray and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has drifted from career to career and currently works as a Architect.

Motivation: He's in love; and to be a dyer again

Ideals: Justice. Flaws: Shy. Bonds: Poor, Slave, Job, Has a crush. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Emsworth, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Everly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a tight fitting tan shirt and pants. He is tall, broad shouldered and powerfully built. His red hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a gnolls raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Flaws: Shy, Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Charles Everly, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)7 (-2) 11 (+0)13 (+1)
Skills Arcana +0, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Star rose quartz (60 gp). Jet (70 gp).


Social Check DCs


Heward Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy black suit. His hair is black and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heward was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has passion for adventuring and risk; and to reunite with his absent mother

Ideals: Passionate, Justice. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Heward Everleigh, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)8 (-1) 17 (+3)8 (-1)
Skills Insight +5, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs

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