Bernard Stanton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an entirely white suit with green socks and a vest with buckled shoes. His auburn hair is cut short with large spiked bangs in the front. He has gray eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the north, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: To end his boredom; and to find somewhere to settle down
Flaws: Disease, Mundane. Bonds: Rich, Immigrant, Job. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 4 (-3) | 4 (-3) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 700 sp. Moss agate (16 gp).
Jocelyn Tyndall, Male Human [Permalink]
Personal [hide]
Description: A 6'6" northern man, he wears a pastel cloak and cross-gartered white stockings. His golden hair is cut jaggedly and amateurishly. He has several tiny ruby earrings on each ear.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Flaws: Disease. Bonds: Rich, Attractive, Religious, Slave. Occupation: Body Guard
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp.
Justin Brandon, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man has the majority of his body covered in plate. He has auburn hair. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Flaws: Ugly, Racist. Bonds: Immigrant, Rich. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1200 sp.
Hubert Marlee, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His blonde hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A powerful wizard made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Criminal record, Mentor. Occupation: Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 12000 cp.
John Blankley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a tight fitting black shirt and pants. Beneath his clothing is a huge mess of scar tissue. He has a long red beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Human compassion; and money/treasure
Flaws: Ugly, Racist, Disease. Bonds: Slave, Rich. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 7000 cp.
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