Odo Redfield, Male Human [Permalink]
Personal [hide]
Description: This western man wears just a tan suit. His clothes are grease stained in places. His moppish chestnut hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Performer business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Performer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Stableman again; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Performer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Wymar Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man wears a violet vest and prefers yellow and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise blue.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Merchant in town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 5000 cp. Jade (120 gp). Silver pearl (120 gp). Obsidian (8 gp).
Robert Burton, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a tight fitting black shirt and pants. His skin is also unnaturally pale. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.
History: He was raised in a mountains tribe. He dropped out of school before completing his studies. He was granted martial powers by his dying sister.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp.
Heward Browning, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born at the edge of vast forest. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has been saving his money to try and buy his sister's freedom.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Bonds: Attractive, Enemies, Family, Nature. Occupation: Spy
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Jet (130 gp). Black opal (500 gp). Moss agate (14 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Don Brent, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. His deerstalker hat is riddled with cuts and holes. His eyes are amber and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a plains tribe. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Soapmaker for the past few years.
Motivation: He seems to be bored by most things; and further expansion of business
Ideals: Optimist, Justice. Flaws: Ugly, Mundane. Bonds: Nature, Job. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2600 sp. 1 Masterwork Common Melee.
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