John Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His top hat is riddled with cuts and holes. His eyes are amber and catlike.
Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Bricklayer, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was granted druidic powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Miles Gladstone, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears violet cloth garments or leather armor. He wears his auburn hair up. His blue eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a font of random trivia from the lore and stories he has discovered
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Unemployed mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Professionalism, Logical. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Mason
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Sylvan, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. Red spinel (160 gp).
Hugh Harlow, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. He has silver hair. His green eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to loving parents in a slum to the west. His family was turned out during the war. He and his family wandered west to less war torn lands. Some 4 years later his spouse died after the birth of his son. Heartbroken, Hugh never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is currently in port desperately looking for someone to get him out; and wishes to resurrect an old love
Flaws: Shy, PTSD. Bonds: Poor, Attractive, In love, Slave. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp.
Geoffrey Garfield, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears pastel leather gloves, a pastel jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. His blonde hair is greasy and uncared for. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Banded agate (9 gp). Blue quartz (9 gp). 1 Minor magic item.
Drogo Snape, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His brown hair is lengthy. His fierce amber eyes like to dwell on things.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the north. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1800 sp. Gold and topaz bottle stopper cork (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Magnifying glass. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!
