Percival Bradford, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His head has been shaved. This hazel eyed westerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a brothel owner, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Sculptor
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Gerald Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His blonde hair is braided into rings. His blue unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Justice, Artistic. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Courier
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 15000 cp. Freshwater pearl (11 gp). Alexandrite (800 gp).
Trey Badger, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Mason does. His black hair is cut short. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.
History: Born in the north to a Mason, Trey learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive, Has a crush. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Frederick Webley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His auburn hair, when down, is lengthy. His thin eyebrows rest above his beady green eyes.
Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Secretive, Disease, Insomniac. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 6000 cp. 1 Darkwood Shield. 1 Chain shirt. 1 Masterwork Light steel shield.
Roland Trollope, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears bulky green painted plate armor, and his gloved hand is found clutching a longbow. His chestnut hair is smooth and relatively long. His skin is flawless and his amber eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Roland hails from a village terrorized by brigands. Roland was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Navigator. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence, Justice. Bonds: Attractive, Enemies, Immigrant. Occupation: Navigator
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Rhodochrosite (12 gp). Red-brown spinel (150 gp). Deep green spinel (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
