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NPC Generator

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Advanced [show]


Lewis Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his black hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down

Ideals: Athletic. Flaws: Mundane, Secretive. Bonds: Religious, Slave. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Marlowe, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theodoric Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear green pants and tee shirts. His brown hair is styled in orderly dreadlocks. His brown eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is greedy; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Has a crush, Job, Rich. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Theodoric Berkeley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Auran, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Sard (50 gp). 1 Minor magic item.


Social Check DCs


Don Huckabee, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small plains village. A gifted student he started as a Carpenter, but he got bored and became a Shepherd. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Impulsive, Insomniac. Bonds: Job, Nature. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Don Huckabee, Male Human Fighter 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 9
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Heward Nibley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear red pants and tee shirts, marred by chocolates. His hair, while still mostly golden, has prominent grey streaks. He has a dull look in his blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with vampirism at a very young age, Heward has worked very hard to control his curse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Artistic, Fighting. Flaws: Ugly, Mundane, Disease. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Nibley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 16 (+3)9 (-1)
Skills Insight +5, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anselm Woods, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft white waves gently in the breeze. His hair is long and golden with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His fierce gray eyes like to dwell on things.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Days after completing his studies, news broke out that his hometown was attacked by illithids. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His spouse's relatives view him with great suspicion; and to prove his worth to the world

Flaws: Impulsive. Bonds: Rich, Job, Family, Enemies. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Anselm Woods, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Banded mail.


Social Check DCs

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