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NPC Generator

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Advanced [show]


Godfrey Shelly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. His black hair and beard is wavy and long. He has gray eyes and a blue hat with a red feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Antagonistic, Ugly. Bonds: Adventurer. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Godfrey Shelly, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)7 (-2) 17 (+3)12 (+1)
Skills Animal Handling +5, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bernard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His long silver hair reaches down to his waist. His green eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of goblins once and for all.

History: The child of northern immigrants he idolized his father. Bernard was born on a far northern desert where he grew up under the tutelage of his father, an expert Mortician. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and a deep hatred of goblins

Flaws: Greedy, Antagonistic. Bonds: Enemies, Immigrant, Adventurer. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Bernard Berkeley, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Druidic, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Bernard Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy black suit. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bernard took refuge in the ruined castle and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Attractive, Poor, Nature. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Bernard Blythe, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


William Hartford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a pastel coat over a white low-cut shirt, and a feathered hat upon his head. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His green eyes are slightly larger than normal.

Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Professionalism, Logical. Bonds: Mentor, Criminal record. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

William Hartford, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 30000 cp. Hematite (15 gp). 1 Minor magic item.


Social Check DCs


Richard Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. His hair is long and chestnut with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of southern immigrants he idolized his father. A gifted student he started as a Carpenter, but he got bored and became a Body Guard. He now owns his own business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Disciplined, Professionalism. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Richard Garrick, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 13 (+1)7 (-2)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 18000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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