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Advanced [show]


Lance Holton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and golden. His brown eyes have a joyful gleam in them most of the time.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a great chef.

History: Lance was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Weaver job and began his own company from there.

Motivation: Wants a kiss; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist. Bonds: Job, Criminal record, Has a crush. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Lance Holton, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. Black pearl (300 gp). Jet (60 gp).


Social Check DCs


Solomon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is lengthy and is close to two feet long. He has several tiny opal earrings on each ear.

Personality: Calm and collected, he is a well trained Assassin. He works hard and plays hard.

History: Solomon was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: Expand his business; and to reunite with his absent mother

Flaws: Hedonist. Bonds: Rich, Job, Attractive, Family. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Solomon Bradshaw, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Amethyst (110 gp). Iolite (80 gp). Lapis lazuli (8 gp). Amber (110 gp). 1 Minor magic item.


Social Check DCs


Balimaar Morley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and white handkerchief worn on his right side. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and money/treasure

Flaws: Ugly, Mundane. Bonds: Nature, Religious, Rich, Immigrant. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Morley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Ralf Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, constantly wearing a tan suit, grey shirt, and black tie. He is tall, broad shouldered and powerfully built. He has a brown handlebar mustache and slicked back brown hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast mountains. In his 11th year, his parents were killed by a giants raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many giants want him driven away; and a deep hatred of giants

Ideals: Extrovert, Joker. Bonds: Attractive, Nature, Enemies. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Ralf Birkenhead, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Black pearl (900 gp). Rhodochrosite (8 gp).


Social Check DCs


Theobald Hornsby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He usually wears his white robe and has his warhammer always slung over his shoulder. His auburn hair is cut short. His eyes are green.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered east to less war torn lands. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Logical. Flaws: Insane, PTSD. Bonds: Job, Rich. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Theobald Hornsby, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 13
Languages Common, Druidic, Orc, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 sp. Aquamarine (200 gp). Pink pearl (80 gp). 1 Minor magic item.


Social Check DCs

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