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Advanced [show]


Gomory Wellington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. He has silver hair. He has gleaming, smiling green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Logical, Entrepeneur. Flaws: Insomniac, PTSD. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Gomory Wellington, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ralf Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. His hair is golden and curly. His eyes are hazel and catlike.

Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ralf was born on a far western desert where he grew up under the tutelage of his mother, an expert Barrister. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often

Ideals: Athletic, Impeccable, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Ralf Thorpe, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Shane Paxton, Male Human [Permalink]

Personal [hide]

Description: This man wears a red tunic with white highlights, and long brown pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized opal on his left hand. His blonde hair is lengthy and is close to two feet long. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and sabotage a competitor

Ideals: Joker, Artistic. Bonds: Rich, Job, In love, Enemies. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Shane Paxton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


John Hayes, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear yellow pants and tee shirts. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his hazel eyes scan people very quickly.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and wants to have a good time and be beloved

Ideals: Extrovert, Gifted. Bonds: Poor, Attractive, Immigrant. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

John Hayes, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)7 (-2) 10 (+0)4 (-3)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trey Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a green small hat and green clothes. His red hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Optimist, Philantrophist, Impeccable. Bonds: Mentor, Job. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Trey Brixton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs

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