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NPC Generator

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Advanced [show]


Adam Marlee, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He tends to wear a blue poncho over his likewise colored trousers and shirt. With bright brown hair and a scraggly beard. His violet eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love.

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, In love, Immigrant. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Adam Marlee, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 12
Languages Common, Terran, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 60 pp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Kyle Abram, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His chestnut hair is styled in orderly dreadlocks. His blue eyes dart from person to person.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: Kyle was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Philantrophist. Bonds: Immigrant, Job, Family, Mentor. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Kyle Abram, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gilbert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. His hair is brown and very short. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Butcher, Gilbert learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Butcher.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic, Hedonist, Impulsive. Bonds: Job. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Cholmondeley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Drogo Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin brown vertical stripes and black pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is thinning but still full. His green eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy and tries to find solutions quickly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Disciplined, Gifted, Impeccable. Flaws: Lazy. Bonds: Job. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Drogo Brownrigg, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. Brown-green garnet (90 gp). Red spinel (90 gp). Sardonyx (60 gp). 1 Silver holy symbol. 1 Masterwork Artisan’s tools. 1 Hourglass. 1 Hourglass.


Social Check DCs


Gilbert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs, and he perpetually has his axe ready. His red hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: Born in the south his family was never financially stable. After coming to the age of reason, Gilbert took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Passionate, Gifted. Flaws: Hedonist. Bonds: Poor. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Gilbert Birkenhead, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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