Bernard Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Server. He is physically well-built. He is bald on top and has large chestnut tufts of hair around his ears. He has a tattooed face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: The child of western immigrants he idolized his mother. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and doesn't want to be a server and was forced into it by his family
Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Family, Immigrant. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. Blue quartz (10 gp).
Hunter Cooper, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His hair is cut close to his head. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Professionalism, Justice. Flaws: Ugly. Bonds: Military, Religious. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 15 (+2) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 7000 cp.
Frederick Gentry, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in a clean brown cloak covering his clean studded leather. He keeps his long blonde hair kept up in a rat tail. His thin eyebrows rest above his beady violet eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a white middle class family as the only child. He worked as a nervous Ruler and found it very stressful. He has drifted from career to career and currently works as a Ruler.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Joker, Logical. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Gunter Berkeley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears a black armored body suit, with a simple white line shooting up and back down. His right hand appears badly burned and disfigured. His blonde hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gunter was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Shy, Forgetful. Bonds: Attractive. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 8 (-1) | 13 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 300 gp.
Geoffrey Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown costume with the symbols of the sun god on his torso. His golden hair is matted, messy, and big. His blue eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Geoffrey was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Geoffrey was left his father's suit of armor and trained in its use and care. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and to be a assassin again
Ideals: Philantrophist. Flaws: Ugly, Forgetful. Bonds: Job, Military. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
