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Guy Langdon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his gray eyes.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich southern family. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Guy Langdon, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Sard (80 gp). Golden yellow topaz (900 gp). 1 Masterwork Light steel shield. 1 Breastplate. 1 Breastplate.


Social Check DCs


Heward Wade, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail, and carries warhammers. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Baker business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Sculptor again; and wants to open a new tavern

Ideals: Fighting, Disciplined. Flaws: Racist, PTSD. Bonds: Job. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Heward Wade, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)9 (-1) 10 (+0)7 (-2)
Skills Athletics +0, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 14000 cp. 1 Antitoxin.


Social Check DCs


Gerard Kitchur, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a brown tunic with green highlights, and long black pants that bunch up around his shoes, and his gloved hand is found clutching a pickaxe. He keeps his long blonde hair kept up in a rat tail. He has brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Glassblower, who enjoyed hunting, Gerard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerard took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his son; and an old rival family wants him found

Flaws: Depressed, Impulsive. Bonds: Nature, Adventurer, Family. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Gerard Kitchur, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 cp.


Social Check DCs


Heward Byron, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. With bright blonde hair and a scraggly beard. His eyes are likewise gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.

History: The child of northern immigrants he idolized his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Disciplined, Artistic, Logical. Bonds: Immigrant, Family. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Heward Byron, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Lewis Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a tan scarf. He has a small bristly mustache and wavy white hair. His blue eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Lewis was born in the north. At a young age he loved to build and create. Like his mother and his sister before him, after school he went straight into learning to become a Carter. He struck the Carter job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Joker, Philantrophist, Persistence, Impeccable. Bonds: Job. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Lewis Bentham, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Rock crystal (30 gp). Silver pearl (120 gp).


Social Check DCs

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