Patrick Hackney, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears just a grey suit. His red hair is lengthy. His eyes are violet and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with painting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered painting. He is searching for what he claims is his rightful reward.
Motivation: Human compassion; and to reunite with his old friends
Ideals: Artistic. Flaws: Terse, Disease, Racist. Bonds: Adventurer. Occupation: Spice Merchant
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 4 (-3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Henry Vance, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a green and brown handkerchief worn on his left side. He has red hair. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born in a small forest village. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He would like to get married and retire; and wants his loneliness to end
Flaws: Insane, Antagonistic. Bonds: Enemies, Nature, Has a crush. Occupation: Bricklayer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 600 gp. Gold dragon comb with red garnet eye (400 gp).
Theodoric Mori, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length chestnut hair. His face is scarred and worn.
Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He struck the Guard job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and to be a shipwright again
Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 100 gp.
Patrick Prescott, Male Human [Permalink]
Personal [hide]
Description: He wears a red small hat and red clothes. He is physically well-built. He keeps his auburn hair in a pixie cut. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Patrick was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to raise his children well; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Family, Guardian. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1200 sp.
Ernest Stanley, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western man wears tattered old clothes. He has a small bristly mustache and wavy black hair. His eyes are violet and catlike.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Ernest hails from a village terrorized by gnolls. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Masseuse job and began his own company from there.
Motivation: Revenge; and many gnolls want him driven away
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Masseuse
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 500 gp.
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