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NPC Generator

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Advanced [show]


Trym Hackney, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a green collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. He wears his hair in dreadlocks. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south his family was never financially stable. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a hunter again

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Job, Poor. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Trym Hackney, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey costume with the symbols of his god on his torso. His hair is long and silver with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Norman studied abroad. Over the years he perfected his riding and shooting skills. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC; and he's in love

Ideals: Gifted. Bonds: Attractive, Guardian, Has a crush, Nature. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Norman Wakefield, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 7 (-2)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Clerebold Darby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean black cloak covering his clean studded leather and is in decent physical shape. He has done his best to style his chestnut hair to look like a famous performer. His eyes are amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and to protect his home

Flaws: Impulsive. Bonds: Guardian, Rich, Attractive, Family. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Clerebold Darby, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 7 (-2)17 (+3)
Skills Intimidation +5, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Frederick Dryden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a robe, a symbol of magic around his neck, and a pickaxe on his belt, and his gloved hand is found clutching a pickaxe. His red hair is singed and shortened. He has blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Frederick hails from a village terrorized by brigands. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in pickaxe use. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Frederick Dryden, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 10 (+0)5 (-3)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 cp. 1 Masterwork Artisan’s tools. 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs


Chad Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear tan clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His eyes are likewise hazel.

Personality: He dislikes all the random violence that takes place in the south. He believes the world needs to unite to get rid of giants once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and he wants revenge against giants

Ideals: Pacifist. Flaws: Insomniac, Impulsive. Bonds: Slave, Enemies, Nature. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Chad Graeme, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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