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NPC Generator

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Advanced [show]


Patrick Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to cover his moderate length black hair. He has several tiny emerald earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Opinionated, Artistic. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Kendall, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)16 (+3) 11 (+0)8 (-1)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll, Ignan, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Anthony Shelby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears skinny pants and wears a pastel and white robe with the hood down. His hair is silver, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Anthony Shelby, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 14 (+2)11 (+0) 8 (-1)19 (+4)
Skills History +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 28000 sp.


Social Check DCs


Trey Harper, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a robe, a symbol of death around his neck, and a flail on his belt. His right hand appears badly burned and disfigured. He wears a deerstalker hat to hide his balding. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Extrovert. Flaws: Ugly, Terse. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Trey Harper, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Wymar Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His eyes are amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Wymar was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic. Flaws: Depressed. Bonds: Nature, Military, Attractive. Occupation: Laborer

Voice: Ums and uhs a lot

Attributes [hide]

Wymar Hayden, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Gerald Winthrop, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a bastard sword. His golden hair is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Fighting, Impeccable, Gifted. Bonds: Military, Job. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Winthrop, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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