Nicholas Van Es, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is auburn, silky, and of moderate length. His half smiles and amber eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south to a Slave Trader, Nicholas learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Slave Trader soon after.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and expand his business
Ideals: Gifted, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 14 (+2) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee -2 / 1d10-4, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Roland Astley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he very much looks the part of a Sailor. His auburn hair is braided into rings. He has several tiny aquamarine earrings on each ear.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sailor for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist, Philantrophist. Bonds: Job, Rich. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp. Tourmaline (160 gp). Banded agate (7 gp).
Heward Staurheim, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is dressed in a clean green cloak covering his clean studded leather. With bright auburn hair and a scraggly beard. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He feeds upon the attention of others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Professionalism, Gifted. Bonds: Poor, Attractive, Criminal record. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp.
Tim Harper, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a pickaxe on his belt. His skin is fair and his fingers are delicate and long. His tied-back hair is red. His eyes are a pleasant violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Rich, Slave. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 19000 cp. Golden yellow topaz (400 gp).
Guy Wharton, Male Human [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy silver hair. He has a dull look in his gray eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east to a Sellsword, Guy learned a great deal about his mother's area of expertise. He worked as a nervous Sellsword and found it very stressful. By chance he met his brother recently and the two have been together since.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Flaws: Antagonistic, Impulsive. Bonds: Job, Family, Religious. Occupation: Sellsword
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp. Star rose quartz (30 gp). Red-brown spinel (40 gp).
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