Cory Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears just a black suit. He is physically well-built. He sports a long brown beard, and similarly colored long hair. His amber unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Religious, Slave. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 46000 sp. 1 Minor magic item.
Kody Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a pastel coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Hunter, who enjoyed hunting, Kody was taken on many hunting expeditions. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Several ex partners dislike his way of doing things and want revenge; and an old rival family wants him found
Ideals: Athletic, Entrepeneur. Bonds: Enemies, Family, Nature. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 22000 cp. Black pearl (400 gp). Rich purple corundum (700 gp). Silver pearl (90 gp). Jet (90 gp). 1 Minor magic item.
Hugh Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.
Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born to loving parents in a slum to the north. He has had some formal writing training, and achieved minor success. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Insane. Bonds: Enemies, Poor. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Nicholas Burton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in a clean black cloak covering his clean studded leather. He wears his blonde hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Athletic, Logical. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Merchant
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Henry Hale, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are passionate and lively.
Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in sword use. After a long history of fighting, Henry and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Enemies. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
