Arnold Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. He has silver hair. His fierce brown eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove his worth to the world.
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Military, Nature. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Roland Marlee, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears an entirely tan suit with white socks and a vest with buckled shoes. His brown hair is smooth and relatively long. His eyes are likewise amber.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Mentor, Religious. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Peridot (40 gp). Jade (120 gp).
Charles Brady, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black shirt with thin white vertical stripes and tan pants. His red hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his broad black hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is frequently practicing swordplay.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly. Bonds: Job, Military, Religious, Mentor. Occupation: Layabout
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Clerebold Hadley, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich northern family. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Impeccable. Flaws: Ugly, Insane. Bonds: Immigrant, Rich. Occupation: Apothecary
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Jocelyn Morton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Spice Merchant. His white hair is greasy and uncared for. He has a dull look in his blue eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Crown-heir, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Spice Merchant job and began his own company from there.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Racist. Bonds: Job, Military, Nature. Occupation: Spice Merchant
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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