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NPC Generator

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Advanced [show]


Frederick Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). He has moderate length black hair. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Immigrant, Criminal record. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Trowbridge, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 12 (+1)18 (+4)
Skills Athletics +1, Persuasion +6
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +6

Possessions: 600 gp.


Social Check DCs


Arnold Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is knotted and matted. His eyes are likewise green.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Arnold hails from a village terrorized by brigands. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and many brigands want him driven away

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Enemies. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Wordsworth, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 400 gp.


Social Check DCs


Heward Beitz, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. He has red hair. His eyes are likewise gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Logical. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Heward Beitz, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)7 (-2) 12 (+1)12 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 60 pp.


Social Check DCs


Balimaar Rutland, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he tends to wear a green poncho over his likewise colored trousers and shirt. His blonde hair is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: He feels threatened by others; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Racist, Fearful. Bonds: Military, Family. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Balimaar Rutland, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)7 (-2) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hunter Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting blue shirt and pants. His white hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hunter's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Performer for hire.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Hunter Coombs, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 7 (-2)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 8
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp. Azurite (16 gp). 1 Half-Plate.


Social Check DCs

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