Roger Ansley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his shortspear ready. He wears his black hair up. His eyes, though not visible through his cowl, are amber.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Ugly, Shy, Hedonist. Bonds: Religious. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 18 (+4) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Ignan, Auran, Celestial, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Melee.
Ernest Gresham, Male Human [Permalink]
Personal [hide]
Description: This western man wears a fancy black suit. His clothes are grease stained in places. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: Eccentric and domineering, Ernest will drive conversation. He believes the world needs to unite to get rid of drow once and for all.
History: He was born in the west, but his parents moved at a very young age to the east. He was an apprentice working in his father's forge. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Further expansion of business.
Ideals: Extrovert. Bonds: Attractive, Poor, Immigrant, Enemies, Job. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 30000 cp. Chrysoprase (80 gp).
Henry Clare, Male Human [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his dagger always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair is golden and very short. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a white middle class family as the only child. His divine abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He loathes his own lifestyle; and to find somewhere to settle down
Ideals: Logical, Gifted. Flaws: Depressed, Mundane. Occupation: Bricklayer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Bullseye lantern.
Conrad Marston, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Detective. He is muscular with a powerful set of arms. His white hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Detective like his father before him.
Motivation: Seeks redemption; and expand his business
Ideals: Professionalism. Flaws: Shy. Bonds: Job, Military, Criminal record. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Balimaar Acton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His hair is brown and curly. His half smiles and green eyes are beguiling and draw you in.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is an amazing painter.
History: His mother raised him in a mountain cabin. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: Expand his business.
Ideals: Athletic, Artistic, Gifted. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 5 (-3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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