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NPC Generator

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Advanced [show]


Geoffrey Skelton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a black vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His head has been shaved. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Painter. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a slaver, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He became a Painter soon after.

Motivation: To share knowledge with the world; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Logical. Flaws: Ugly. Bonds: Job, Mentor, Nature. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Skelton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 5 (-3)9 (-1)
Skills Athletics +1, Performance +1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hunter Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. His blonde hair is cut short. His eyes are hazel and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born the only child of a wealthy merchant. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Hunter's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: To unite with his brother; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Dalton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Patrick Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear pastel tank tops with blue pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant violet.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor.

Ideals: Gifted, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Patrick Quinton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Conrad Peyton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy green pantaloons and a grey scarf. He wears his hair in dreadlocks. He has a dull look in his gray eyes.

Personality: He acts crazy and hedonistic. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in a small forest village. His family was turned out during the war. He and his family wandered west to less war torn lands. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Hedonist, PTSD. Bonds: Immigrant, Criminal record, Nature. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Conrad Peyton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gunter Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is chestnut and very short. He has several tiny ruby earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful necromancer made him what he is. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Job, Mentor. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Hadley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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